#10 Revelations
- Emperor Joshua Norton IX
- Jun 6, 2019
- 2 min read
The story so far: We're playing a fool-punching shadowrunner who saved thousands of lives in the Antumbra nightclub in Seattle. Later in San Francisco, the company that owned the nightclub hired us to investigate rival megacorporation, Aztechnology. At the scene, we were beaten to the punch by a lone troll who killed the guy in charge, stole paydata and flung himself out the window, declaring allegiance to Norton. After helping a group of metahuman gangers defeat several fascist Japanese marines, we were given the location of this Norton. We resupplied - cut a demo while on break - and now we're in Colma.
What's a Colma, you ask? This is:

Let's look at that briefing.

Our music is the slow, introductory portion of this:

It's dark and we're in a potentially haunted cemetery with orkbro. Wiz.
Thanks to some kind of bug, Orion refuses to follow me.

The cemetery itself has a whole lot of graves for us to disturb.

We examine them all, from far left to far right.

Whaaaa?
The bottom right one refers to the Biblical Joshua, who blew a horn, after which the walls of Jericho fell. But what about the others? There is a desert tree called the Joshua tree. Does that mean the answer to all four is the same? Or are two answer the same and two answers also the same but not 'Joshua'? Or is the tree something else?
We head over to the statue guarding the gate.


WHO LIES HERE?
Only space for one answer. Joshua.

Farewell, creepy child.

Before you make things creepier - oh, too late.
The gate swings open and enemies prepare an ambush behind it. Our combat music is the second set here:
The game labels our first troll attacker a member of Norton's Army, but his ambush goes poorly and his desire to emulate his idol is lacking.

Two more come out to avenge him, including this dwarf.


Orion puts her down in a flurry of bullets.
Second troll runs out into the open...

...and also pays for it.

Orion really is a crackshot.
We advance a bit and encounter Norton's Mage, an ork.


This is starting to get downright repetitive. This "army" keeps running out one at a time and dying. I'm not even sure they're supposed to be our enemies right now.
We next encounter a tombstone in the middle of the cemetery, and revelation.

What.

Emperor Joshua Norton. That's who Norton's Army is named after?!
Moving on, we find a final Norton's Mage, but we snipe her before she can even say anything. Combat ends. This was a strange, strange encounter.
But it's a strange graveyard, and apparently a strange army too.

On the left we have a tree stump, glowing with power. On the right, a leafless trunk, hanging with shamanistic charms. Little white sparks light our way down the middle.

A man in a white suit, and a troll in black wait before a stone altar. Hellhounds crouch on either side. We draw nearer and...



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